Secure your media from re-streaming via dynamic token URL signature:Add a short code snippet to your web pages to make media URL signature.Set up authentication rules in web control panel.Define hotlink protection per server, application or single stream.
Server-side ads insertion (SSAI) framework allows monetizing your live streaming.Pre-roll ads per each connection.Flexible timing for mid-roll ads.SCTE-35 markers support.Personalized ads via custom ads business logic.HLS, RTMP, SLDP and Icecast outputs are currently supported.
One key strength of the GY-LS300 is that it supports wireless streaming to a variety of streaming services like UStream and Youtube, while simultaneously recording HD. It also supports IP network remote control, remote viewing, metadata editing, and FTP transfer of clips across a network using optional network connections and adapters.
Micro Four Thirds System Lens MountVariable Scan Mapping maintains native angle of view for a variety of lenses including Super 35, MFT, and Super 16. Adapters available for PL and EF mount4K Ultra HD recording (150 Mbps, 24p/30p) to SDXC (UHS-I Speed class3) card4:2:2 Full HD recording at 50Mbps (24p-60p)3 position ND filter (1/4, 1/16 and 1/64)HD-SDI (3G) and HDMI outputs (4K output via HDMI only)2-channel XLR audio inputs with phantom powerShotgun microphone includedDual SDHC/SDXC slots enable Dual, Backup and Continuous recordingJVC streaming engine compatible with USTREAM, Zixi, and Wowza Streaming EngineIP Network Remote Control, Remote Viewing, Metadata editing, FTP clips3.5-inch color LCD display (920K pixel) with smart focus assist function0.24-inch color viewfinder (1.56M pixel) with smart focus assist functionWired remote control supported10 user button assignable functionsIncludes handle unit, SSL-JVC50 7.4V battery, AC adapter, and shotgun microphone
Wowza Streaming Engine (known as Wowza Media Server prior to version 4) is a unified streaming media server software developed by Wowza. The server is used for streaming of live and on-demand video, audio, and rich Internet applications over IP networks to desktop, laptop, and tablet computers, mobile devices, IPTV set-top boxes, internet-connected TV sets, game consoles, and other network-connected devices. The server is a Java application deployable on most operating systems.
Version 1.5.x was released on May 15, 2008 and added support for H.264 video and Advanced Audio Coding (AAC) audio, and ingest support for Real Time Streaming Protocol (RTSP), Real-time Transport Protocol (RTP), MPEG transport stream (MPEG-TS), and ICY (SHOUTcast/Icecast) sources for re-streaming to the Flash Player client.
Version 2.0.x was released on December 17, 2009. The product name was changed to Wowza Media Server 2. This version added outbound H.264 streaming support for Apple HTTP Live Streaming protocol for iOS devices (iPad, iPhone, etc.), Microsoft HTTP Smooth Streaming for Silverlight player, RTSP/RTP for QuickTime Player and mobile devices based on Android, BlackBerry (RIM), Symbian (Symbian Foundation), Palm webOS (now owned by HP), and other platforms, and TV set-top boxes and video game consoles.
Version 4.2 was released on June 16, 2015. This release included the Stream Targets feature in Wowza Streaming Engine Manager, enabling you to send an incoming live source stream to one or more destinations that re-distribute the source stream to users. Stream target destinations allow you to scale and add redundancy to your live streaming workflow.
Version 4.7.3 was released on November 14, 2017. Wowza Streaming Engine 4.7.3 software added support for Secure Reliable Transport (SRT) in Wowza Streaming Engine media servers on Linux and Windows operating systems. Wowza Streaming Engine 4.7.3 also introduced the ability to create a generic stream target that sends an SRT stream from Wowza Streaming Engine to destinations such as content delivery networks (CDNs) and streaming services for distributed delivery.
Version 4.7.7 was released on November 13, 2018. Wowza Streaming Engine 4.7.7 added support for WebRTC. Wowza Streaming Engine can ingest source WebRTC audio and video content and deliver it to supporting players. It can also transmux or transcode WebRTC to other streaming protocols, including Apple HLS, Adobe HDS, RTMP, RTSP, and Microsoft Smooth Streaming.
Version 4.7.8 was released November 5, 2019. Added functionality included support for Low-Latency HLS. Wowza Streaming Engine can now generate Low-Latency HLS live streams. Wowza Streaming Engine now also supports Common Media Application Format (CMAF), the open, extensible standard that enables efficient streaming using the HLS and MPEG-DASH protocols.
Version 4.8 was released February 18, 2020. The update added full support for WebRTC and Secure Reliable Transport (SRT) streaming; the addition of the CMAF packetizer for MPEG-DASH, HLS, and Low-Latency HLS streaming; and added support for recording MPEG-DASH live streams with the nDVR feature.
Wowza Streaming Engine is compatible with standard streaming protocols. On the playout side, these include RTMP (and the variants RTMPS, RTMPT, RTMPE, RTMPTE), HDS, HLS, MPEG-DASH, WebRTC, RTSP, Smooth Streaming, and MPEG-TS (unicast and multicast). On the live ingest side the server can ingest video and audio via RTP, RTSP, RTMP, MPEG-TS (unicast and multicast), ICY (SHOUTcast / Icecast) and WebRTC streams.
For on-demand streaming, Wowza Streaming Engine can ingest multiple types of audio and video files. Supported file types include MP4 (QuickTime container - .mp4, .f4v, .mov, .m4a, .m4v, .mp4a, .mp4v, .3gp, and .3g2), FLV (Flash Video - .flv), and MP3 content (.mp3).
A big advantage of Dynamic Ad Insertion, or DAI, is that ads are not inserted on the client-side but by a third-party ad service that also serves the ads. This makes it more difficult for end-users to circumvent the ads. Another advantage of this setup is that is puts less requirements on the player that runs on the end-user device, because it no longer is responsible for requesting and inserting the ads. Any player that works in an ordinary video streaming setup should therefore also work when DAI is implemented. This makes it easier to deliver an ad supported streaming service to the widest possible audience.
The Stream Targets feature in Wowza Streaming Engine enables you to send live streams to content delivery networks (CDNs), streaming servers, streaming services, and multicast networks for distributed delivery. The destination distributes your live stream, enabling you to scale your Streaming Engine implementation, computing resources, and delivery options for a variety of scenarios. Wowza Streaming Engine 4.5.0 has new destination options that enable you to send live video streams to Facebook and live audio-only streams to SHOUTcast and Icecast servers. For more information, see How to stream to Facebook Live and How to stream to SHOUTcast and Icecast. 153554b96e